Luawe the Wayfarer Engine's scripting language All pages

sound

Sounds.

sound.play

sound.play(name, options?)

Plays a sound once: one of the level's ("assets/ding.wav") or one of the game's ("@coin"). options: volume (0 to 1), pitch (1 as it is, 2 an octave up), from and to (seconds: only that part of it).

sound.loop

sound.loop(name, options?)

Plays a sound over and over until it is stopped. Gives back the sound that is playing.

sound:stop

playing:stop()

Stops a looped sound.

sound.playing

playing.playing

Is the looped sound still going?