things
Finding the level's things, and making new ones.
things.find
things.find(name)The first thing of the level with that name (an object, a piece of floor, a text or a group), or nil.
things.all
things.all(name)A list of every thing with that name.
things.new
things.new(kind, properties?)Makes a new thing while the level runs: "block", "saw", "spike", "deco", "floor" or "text". properties: x and y (where its middle goes), w and h, name, text and size (a text's), life (seconds until it goes), and any other number it has.